export class AWD3Utils { public static BLOCKSTATE_FINALIZE:number = 0; public static BLOCKSTATE_INVALID:number = 1; public static BLOCKSTATE_LOAD_DEPENDENICES:number = 2; public static BLOCKSTATE_NO_ASSET:number = 3; public static COMPRESSIONMODE_LZMA:string = "lzma"; public static UNCOMPRESSED:number = 0; public static DEFLATE:number = 1; public static LZMA:number = 2; public static INT8:number = 1; public static INT16:number = 2; public static INT32:number = 3; public static UINT8:number = 4; public static UINT16:number = 5; public static UINT32:number = 6; public static FLOAT32:number = 7; public static FLOAT64:number = 8; public static BOOL:number = 21; public static COLOR:number = 22; public static BADDR:number = 23; public static AWDSTRING:number = 31; public static AWDBYTEARRAY:number = 32; public static VECTOR2x1:number = 41; public static VECTOR3x1:number = 42; public static VECTOR4x1:number = 43; public static MTX3x2:number = 44; public static MTX3x3:number = 45; public static MTX4x3:number = 46; public static MTX4x4:number = 47; }