import { SkeletonBinaryLERPNode } from '../nodes/SkeletonBinaryLERPNode'; import { CrossfadeTransitionState } from './CrossfadeTransitionState'; /** * A skeleton animation node that uses two animation node inputs to blend a lineraly interpolated output of a skeleton pose. */ export class CrossfadeTransitionNode extends SkeletonBinaryLERPNode { public blendSpeed: number; public startBlend: number; /** * Creates a new CrossfadeTransitionNode object. */ constructor() { super(); this._pStateClass = CrossfadeTransitionState; } }