import { Matrix, Matrix3D } from '@awayjs/core'; /** * ... */ export declare class ParticleGraphicsTransform { private _defaultVertexTransform; private _defaultInvVertexTransform; private _defaultUVTransform; set vertexTransform(value: Matrix3D); set UVTransform(value: Matrix); get UVTransform(): Matrix; get vertexTransform(): Matrix3D; get invVertexTransform(): Matrix3D; } //# sourceMappingURL=ParticleGraphicsTransform.d.ts.map