import { Vector3D } from '@awayjs/core'; export interface IAnimationState { positionDelta: Vector3D; offset(startTime: number): any; update(time: number): any; /** * Sets the animation phase of the node. * * @param value The phase value to use. 0 represents the beginning of an animation clip, 1 represents the end. */ phase(value: number): any; } //# sourceMappingURL=IAnimationState.d.ts.map