import { Vector3D } from '../geom/Vector3D'; import { CoordinateSystem } from './CoordinateSystem'; import { ProjectionBase } from './ProjectionBase'; export declare class PerspectiveProjection extends ProjectionBase { constructor(fieldOfView?: number, coordinateSystem?: CoordinateSystem); /** * */ get fieldOfView(): number; set fieldOfView(value: number); /** * * @param position * @param target */ project(position: Vector3D, target?: Vector3D): Vector3D; /** * * @param nX * @param nY * @param sZ * @param target */ unproject(nX: number, nY: number, sZ: number, target?: Vector3D): Vector3D; /** * * @returns {PerspectiveProjection} */ clone(): ProjectionBase; /** * * @private */ protected _updateFrustumMatrix3D(): void; protected _updateProperties(): void; } //# sourceMappingURL=PerspectiveProjection.d.ts.map