import { AssetBase } from '../library/AssetBase'; import { ByteArray } from '../utils/ByteArray'; import { IAudioChannel } from '../managers/IAudioChannel'; export declare class WaveAudio extends AssetBase { static assetType: string; private _audioChannel; private _volume; private _pan; private _data; private _channelGroup; private _audioChannels; private _channelsPlaying; get isPlaying(): boolean; /** * * @returns {string} */ get assetType(): string; private detachChannel; private attachChannel; private onChannelCompleteStopError; get pan(): number; set pan(value: number); get channelGroup(): number; set channelGroup(value: number); get volume(): number; set volume(value: number); get currentTime(): number; get duration(): number; /** * */ constructor(data: WaveAudioData, channelGroup?: number); dispose(): void; play(offset: number, loop?: boolean | number): IAudioChannel; private stopInternal; stop(): void; clone(): WaveAudio; } export interface IWaveAudioMeta { samplesCount?: number; sampleRate?: number; startOffset?: number; } export declare class WaveAudioData { private _loading; private _blob; private _buffer; readonly meta?: IWaveAudioMeta; get size(): number; play(audioChannel: IAudioChannel, offset: number, loop: boolean | number, id: number): void; constructor(data: ArrayBuffer | ByteArray | Blob, meta?: IWaveAudioMeta); private _blobConverted; } //# sourceMappingURL=WaveAudio.d.ts.map