import { b2Settings } from '../Common/b2Settings'; /** * Contact impulses for reporting. Impulses are used instead of forces because * sub-step forces may approach infinity for rigid body collisions. These * match up one-to-one with the contact points in b2Manifold. */ export class b2ContactImpulse { __fast__: boolean = true; public normalImpulses: Array = new Array(b2Settings.b2_maxManifoldPoints); public tangentImpulses: Array = new Array(b2Settings.b2_maxManifoldPoints); }