import { b2Vec2 } from '../../Common/Math'; import { b2JointDef, b2JointEdge } from '../Joints'; import { b2TimeStep } from '../b2TimeStep'; import { b2Body } from '../b2Body'; export declare class b2Joint { readonly __fast__ = true; GetType(): number /** int */; GetAnchor1(): b2Vec2; GetAnchor2(): b2Vec2; GetReactionForce(): b2Vec2; GetReactionTorque(): number; GetBody1(): b2Body; GetBody2(): b2Body; GetNext(): b2Joint; GetUserData(): any; SetUserData(data: any): void; static Create(def: b2JointDef, allocator: any): b2Joint; static Destroy(joint: b2Joint, allocator: any): void; constructor(def: b2JointDef); InitVelocityConstraints(step: b2TimeStep): void; SolveVelocityConstraints(step: b2TimeStep): void; InitPositionConstraints(): void; SolvePositionConstraints(): boolean; m_type: number /** int */; m_prev: b2Joint; m_next: b2Joint; m_node1: b2JointEdge; m_node2: b2JointEdge; m_body1: b2Body; m_body2: b2Body; m_inv_dt: number; m_islandFlag: boolean; m_collideConnected: boolean; m_userData: any; static readonly e_unknownJoint: number /** int */; static readonly e_revoluteJoint: number /** int */; static readonly e_prismaticJoint: number /** int */; static readonly e_distanceJoint: number /** int */; static readonly e_pulleyJoint: number /** int */; static readonly e_mouseJoint: number /** int */; static readonly e_gearJoint: number /** int */; static readonly e_inactiveLimit: number /** int */; static readonly e_atLowerLimit: number /** int */; static readonly e_atUpperLimit: number /** int */; static readonly e_equalLimits: number /** int */; } //# sourceMappingURL=b2Joint.d.ts.map