import { ASObject } from '@awayfl/avm2'; // Class: GameInputHand export class GameInputHand extends ASObject { // Called whenever the class is initialized. static classInitializer: any = null; // List of static symbols to link. static classSymbols: string [] = null; // []; // List of instance symbols to link. static instanceSymbols: string [] = null; // []; constructor () { super(); } static RIGHT: string = 'right'; static LEFT: string = 'left'; static UNKNOWN: string = 'unknown'; }