import { ASObject } from '@awayfl/avm2'; // Class: GameInputFinger export class GameInputFinger extends ASObject { // Called whenever the class is initialized. static classInitializer: any = null; // List of static symbols to link. static classSymbols: string [] = null; // []; // List of instance symbols to link. static instanceSymbols: string [] = null; // []; constructor () { super(); } static THUMB: string = 'thumb'; static INDEX: string = 'index'; static MIDDLE: string = 'middle'; static UNKNOWN: string = 'unknown'; }