import { Event } from './Event'; import { BitmapData } from '../display/BitmapData'; import { ByteArray } from '@awayfl/avm2'; export class ShaderEvent extends Event { static classInitializer: any = null; static classSymbols: string [] = null; static instanceSymbols: string [] = null; constructor(type: string, bubbles: boolean = false, cancelable: boolean = false, bitmap: BitmapData = null, array: ByteArray = null, vector: any /*Vector>*/ = null) { super(type, bubbles, cancelable); } // JS -> AS Bindings static COMPLETE: string = 'complete'; }