import { ASObject } from '@awayfl/avm2'; export class SWFVersion extends ASObject { // Called whenever the class is initialized. static classInitializer: any = null; // List of static symbols to link. static classSymbols: string [] = null; // []; // List of instance symbols to link. static instanceSymbols: string [] = null; // []; constructor () { super(); } // JS -> AS Bindings static FLASH1: number /*uint*/ = 1; static FLASH2: number /*uint*/ = 2; static FLASH3: number /*uint*/ = 3; static FLASH4: number /*uint*/ = 4; static FLASH5: number /*uint*/ = 5; static FLASH6: number /*uint*/ = 6; static FLASH7: number /*uint*/ = 7; static FLASH8: number /*uint*/ = 8; static FLASH9: number /*uint*/ = 9; static FLASH10: number /*uint*/ = 10; static FLASH11: number /*uint*/ = 11; static FLASH12: number /*uint*/ = 12; // AS -> JS Bindings }