import { EventDispatcher } from '../events/EventDispatcher'; import { GameInputDevice } from './GameInputDevice'; export declare class GameInputControl extends EventDispatcher { static classInitializer: any; static classSymbols: string[]; static instanceSymbols: string[]; constructor(); get numValues(): number; get index(): number; get relative(): boolean; get type(): string; get hand(): string; get finger(): string; get device(): GameInputDevice; getValueAt(index?: number): number; } //# sourceMappingURL=GameInputControl.d.ts.map