import { Event } from './Event'; import { BitmapData } from '../display/BitmapData'; import { ByteArray } from '@awayfl/avm2'; export declare class ShaderEvent extends Event { static classInitializer: any; static classSymbols: string[]; static instanceSymbols: string[]; constructor(type: string, bubbles?: boolean, cancelable?: boolean, bitmap?: BitmapData, array?: ByteArray, vector?: any); static COMPLETE: string; } //# sourceMappingURL=ShaderEvent.d.ts.map