/* * Copyright (c) 2006-2007 Erin Catto http://www.gphysics.com * * This software is provided 'as-is', without any express or implied * warranty. In no event will the authors be held liable for any damages * arising from the use of this software. * Permission is granted to anyone to use this software for any purpose, * including commercial applications, and to alter it and redistribute it * freely, subject to the following restrictions: * 1. The origin of this software must not be misrepresented; you must not * claim that you wrote the original software. If you use this software * in a product, an acknowledgment in the product documentation would be * appreciated but is not required. * 2. Altered source versions must be plainly marked as such, and must not be * misrepresented as being the original software. * 3. This notice may not be removed or altered from any source distribution. */ package Box2D.Collision { import Box2D.Collision.*; import Box2D.Collision.Shapes.*; import Box2D.Common.*; import Box2D.Common.Math.*; internal class b2SimplexVertex { public function Set(other:b2SimplexVertex):void { wA.SetV(other.wA); wB.SetV(other.wB); w.SetV(other.w); a = other.a; indexA = other.indexA; indexB = other.indexB; } public var wA:b2Vec2; // support point in proxyA public var wB:b2Vec2; // support point in proxyB public var w:b2Vec2; // wB - wA public var a:number; // barycentric coordinate for closest point public var indexA:int; // wA index public var indexB:int; // wB index } }