/* * Copyright (c) 2006-2007 Erin Catto http://www.gphysics.com * * This software is provided 'as-is', without any express or implied * warranty. In no event will the authors be held liable for any damages * arising from the use of this software. * Permission is granted to anyone to use this software for any purpose, * including commercial applications, and to alter it and redistribute it * freely, subject to the following restrictions: * 1. The origin of this software must not be misrepresented; you must not * claim that you wrote the original software. If you use this software * in a product, an acknowledgment in the product documentation would be * appreciated but is not required. * 2. Altered source versions must be plainly marked as such, and must not be * misrepresented as being the original software. * 3. This notice may not be removed or altered from any source distribution. */ package Box2D.Collision { /** * @private */ public class b2Bound{ public function IsLower():Boolean { return (value & 1) == 0; } public function IsUpper():Boolean { return (value & 1) == 1; } public function Swap(b:b2Bound) : void{ var tempValue:uint = value; var tempProxy:b2Proxy = proxy; var tempStabbingCount:uint = stabbingCount; value = b.value; proxy = b.proxy; stabbingCount = b.stabbingCount; b.value = tempValue; b.proxy = tempProxy; b.stabbingCount = tempStabbingCount; } public var value:uint; public var proxy:b2Proxy; public var stabbingCount:uint; } }