// WARNING: This file is auto-generated. Any changes will be lost. export default function blake3(_imports?: any, pool?: any): { readonly memory: Uint8Array; readonly segments: { readonly state: Uint8Array; readonly state_chunks: ReadonlyArray; readonly 'state.chunksDone_chunks': ReadonlyArray; readonly 'state.chunkOut_chunks': ReadonlyArray; readonly 'state.flags_chunks': ReadonlyArray; readonly 'state.chunkPos_chunks': ReadonlyArray; readonly 'state.stackPos_chunks': ReadonlyArray; readonly 'state.lastBlockRem_chunks': ReadonlyArray; readonly 'state.iv_chunks': ReadonlyArray; readonly 'state.state_chunks': ReadonlyArray; readonly 'state.stack_chunks': ReadonlyArray; readonly buffer: Uint8Array; readonly buffer_chunks: ReadonlyArray; readonly stackBuffer: Uint8Array; readonly stackBuffer_chunks: ReadonlyArray; readonly _worker: Uint8Array; readonly _worker_chunks: ReadonlyArray; readonly '_worker.online': Uint8Array; readonly '_worker.online_chunks': ReadonlyArray; readonly '_worker.next': Uint8Array; readonly '_worker.next_chunks': ReadonlyArray; readonly '_worker.total': Uint8Array; readonly '_worker.total_chunks': ReadonlyArray; readonly '_worker.perBatch': Uint8Array; readonly '_worker.perBatch_chunks': ReadonlyArray; readonly '_worker.workers': Uint8Array; readonly '_worker.workers_chunks': ReadonlyArray; readonly '_worker.stack': Uint8Array; readonly '_worker.stack_chunks': ReadonlyArray; }; _proccessChunksParallel_thread_int(v0: number, v1: number, v2: number, v3: number, v4: number, v5: number, v6: number, v7: number): void; _proccessChunksSequential_thread_int(v0: number, v1: number, v2: number, v3: number, v4: number, v5: number, v6: number, v7: number, v8: number): void; _processOutBlocks_thread_int(v0: number, v1: number, v2: number, v3: number, v4: number, v5: number): void; _worker_notify(v0: number, v1: number): number; _worker_online(): number; compressParents(v0: number, v1: number, v2: number): void; compressParentsFull(v0: number, v1: number): void; initWorker(v0: number, v1: number, v2: number): void; padding(v0: number, v1: number, v2: number, v3: number, v4: number, v5: number): number; proccessChunksParallel(v0: number, v1: number, v2: number, v3: number, v4: number, v5: number, v6: number, v7: number): void; proccessChunksSequential(v0: number, v1: number, v2: number, v3: number, v4: number, v5: number, v6: number, v7: number, v8: number): void; processBlocks(v0: number, v1: number, v2: number, v3: number, v4: number, v5: number, v6: number, v7: number): void; processOutBlocks(v0: number, v1: number, v2: number, v3: number, v4: number, v5: number): void; reset(v0: number, v1: number, v2: number, v3: number, v4: number): void; stopWorker(v0: number): void; };