// WARNING: This file is auto-generated. Any changes will be lost. export default function runtimeTypes(_imports?: any, pool?: any): { readonly memory: Uint8Array; readonly segments: { }; f32_abs(v0: number): number; f32_add(v0: number, v1: number): number; f32_cast_i32(v0: number): number; f32_cast_u32(v0: number): number; f32_ceil(v0: number): number; f32_copysign(v0: number, v1: number): number; f32_div(v0: number, v1: number): number; f32_eq(v0: number, v1: number): number; f32_eqz(v0: number): number; f32_floor(v0: number): number; f32_from_f64(v0: number): number; f32_from_i16(v0: number): number; f32_from_i32(v0: number): number; f32_from_i64(v0: number, v1: number): number; f32_from_i8(v0: number): number; f32_from_u16(v0: number): number; f32_from_u32(v0: number): number; f32_from_u64(v0: number, v1: number): number; f32_from_u8(v0: number): number; f32_ge(v0: number, v1: number): number; f32_gt(v0: number, v1: number): number; f32_isNaN(v0: number): number; f32_le(v0: number, v1: number): number; f32_lt(v0: number, v1: number): number; f32_max(v0: number, v1: number): number; f32_min(v0: number, v1: number): number; f32_mul(v0: number, v1: number): number; f32_ne(v0: number, v1: number): number; f32_nearest(v0: number): number; f32_neg(v0: number): number; f32_rem(v0: number, v1: number): number; f32_sqrt(v0: number): number; f32_sub(v0: number, v1: number): number; f32_swapEndianness(v0: number): number; f32_trunc(v0: number): number; f64_abs(v0: number): number; f64_add(v0: number, v1: number): number; f64_cast_i64(v0: number, v1: number): number; f64_cast_u64(v0: number, v1: number): number; f64_ceil(v0: number): number; f64_copysign(v0: number, v1: number): number; f64_div(v0: number, v1: number): number; f64_eq(v0: number, v1: number): number; f64_eqz(v0: number): number; f64_floor(v0: number): number; f64_from_f32(v0: number): number; f64_from_i16(v0: number): number; f64_from_i32(v0: number): number; f64_from_i64(v0: number, v1: number): number; f64_from_i8(v0: number): number; f64_from_u16(v0: number): number; f64_from_u32(v0: number): number; f64_from_u64(v0: number, v1: number): number; f64_from_u8(v0: number): number; f64_ge(v0: number, v1: number): number; f64_gt(v0: number, v1: number): number; f64_isNaN(v0: number): number; f64_le(v0: number, v1: number): number; f64_lt(v0: number, v1: number): number; f64_max(v0: number, v1: number): number; f64_min(v0: number, v1: number): number; f64_mul(v0: number, v1: number): number; f64_ne(v0: number, v1: number): number; f64_nearest(v0: number): number; f64_neg(v0: number): number; f64_rem(v0: number, v1: number): number; f64_sqrt(v0: number): number; f64_sub(v0: number, v1: number): number; f64_swapEndianness(v0: number): number; f64_trunc(v0: number): number; i16_abs(v0: number): number; i16_add(v0: number, v1: number): number; i16_and(v0: number, v1: number): number; i16_andnot(v0: number, v1: number): number; i16_cast_i32(v0: number): number; i16_cast_u16(v0: number): number; i16_cast_u32(v0: number): number; i16_clz(v0: number): number; i16_ctz(v0: number): number; i16_div(v0: number, v1: number): number; i16_eq(v0: number, v1: number): number; i16_eqz(v0: number): number; i16_from_f32(v0: number): number; i16_from_f64(v0: number): number; i16_from_i32(v0: number): [number, number]; i16_from_i64(v0: number, v1: number): [number, number, number, number]; i16_from_i8(v0: number): number; i16_from_u16(v0: number): number; i16_from_u32(v0: number): [number, number]; i16_from_u64(v0: number, v1: number): [number, number, number, number]; i16_from_u8(v0: number): number; i16_ge(v0: number, v1: number): number; i16_gt(v0: number, v1: number): number; i16_le(v0: number, v1: number): number; i16_lt(v0: number, v1: number): number; i16_max(v0: number, v1: number): number; i16_min(v0: number, v1: number): number; i16_mul(v0: number, v1: number): number; i16_ne(v0: number, v1: number): number; i16_neg(v0: number): number; i16_not(v0: number): number; i16_or(v0: number, v1: number): number; i16_popcnt(v0: number): number; i16_rem(v0: number, v1: number): number; i16_rotl(v0: number, v1: number): number; i16_rotr(v0: number, v1: number): number; i16_shl(v0: number, v1: number): number; i16_shr(v0: number, v1: number): number; i16_sub(v0: number, v1: number): number; i16_swapEndianness(v0: number): number; i16_xor(v0: number, v1: number): number; i32_abs(v0: number): number; i32_add(v0: number, v1: number): number; i32_and(v0: number, v1: number): number; i32_andnot(v0: number, v1: number): number; i32_cast_f32(v0: number): number; i32_cast_i16(v0: number): number; i32_cast_i8(v0: number): number; i32_cast_u16(v0: number): number; i32_cast_u32(v0: number): number; i32_cast_u8(v0: number): number; i32_clz(v0: number): number; i32_ctz(v0: number): number; i32_div(v0: number, v1: number): number; i32_eq(v0: number, v1: number): number; i32_eqz(v0: number): number; i32_from_f32(v0: number): number; i32_from_f64(v0: number): number; i32_from_i16(v0: number): number; i32_from_i64(v0: number, v1: number): [number, number]; i32_from_i8(v0: number): number; i32_from_u16(v0: number): number; i32_from_u32(v0: number): number; i32_from_u64(v0: number, v1: number): [number, number]; i32_from_u8(v0: number): number; i32_ge(v0: number, v1: number): number; i32_gt(v0: number, v1: number): number; i32_le(v0: number, v1: number): number; i32_lt(v0: number, v1: number): number; i32_max(v0: number, v1: number): number; i32_min(v0: number, v1: number): number; i32_mul(v0: number, v1: number): number; i32_ne(v0: number, v1: number): number; i32_neg(v0: number): number; i32_not(v0: number): number; i32_or(v0: number, v1: number): number; i32_popcnt(v0: number): number; i32_rem(v0: number, v1: number): number; i32_rotl(v0: number, v1: number): number; i32_rotr(v0: number, v1: number): number; i32_shl(v0: number, v1: number): number; i32_shr(v0: number, v1: number): number; i32_sub(v0: number, v1: number): number; i32_swapEndianness(v0: number): number; i32_xor(v0: number, v1: number): number; i64_abs(v0: number, v1: number): [number, number]; i64_add(v0: number, v1: number, v2: number, v3: number): [number, number]; i64_and(v0: number, v1: number, v2: number, v3: number): [number, number]; i64_andnot(v0: number, v1: number, v2: number, v3: number): [number, number]; i64_cast_f64(v0: number): [number, number]; i64_cast_u64(v0: number, v1: number): [number, number]; i64_clz(v0: number, v1: number): [number, number]; i64_ctz(v0: number, v1: number): [number, number]; i64_div(v0: number, v1: number, v2: number, v3: number): [number, number]; i64_eq(v0: number, v1: number, v2: number, v3: number): number; i64_eqz(v0: number, v1: number): number; i64_from_f32(v0: number): [number, number]; i64_from_f64(v0: number): [number, number]; i64_from_i16(v0: number): [number, number]; i64_from_i32(v0: number): [number, number]; i64_from_i8(v0: number): [number, number]; i64_from_u16(v0: number): [number, number]; i64_from_u32(v0: number): [number, number]; i64_from_u64(v0: number, v1: number): [number, number]; i64_from_u8(v0: number): [number, number]; i64_ge(v0: number, v1: number, v2: number, v3: number): number; i64_gt(v0: number, v1: number, v2: number, v3: number): number; i64_le(v0: number, v1: number, v2: number, v3: number): number; i64_lt(v0: number, v1: number, v2: number, v3: number): number; i64_max(v0: number, v1: number, v2: number, v3: number): [number, number]; i64_min(v0: number, v1: number, v2: number, v3: number): [number, number]; i64_mul(v0: number, v1: number, v2: number, v3: number): [number, number]; i64_ne(v0: number, v1: number, v2: number, v3: number): number; i64_neg(v0: number, v1: number): [number, number]; i64_not(v0: number, v1: number): [number, number]; i64_or(v0: number, v1: number, v2: number, v3: number): [number, number]; i64_popcnt(v0: number, v1: number): [number, number]; i64_rem(v0: number, v1: number, v2: number, v3: number): [number, number]; i64_rotl(v0: number, v1: number, v2: number): [number, number]; i64_rotr(v0: number, v1: number, v2: number): [number, number]; i64_shl(v0: number, v1: number, v2: number): [number, number]; i64_shr(v0: number, v1: number, v2: number): [number, number]; i64_sub(v0: number, v1: number, v2: number, v3: number): [number, number]; i64_swapEndianness(v0: number, v1: number): [number, number]; i64_xor(v0: number, v1: number, v2: number, v3: number): [number, number]; i8_abs(v0: number): number; i8_add(v0: number, v1: number): number; i8_and(v0: number, v1: number): number; i8_andnot(v0: number, v1: number): number; i8_cast_i32(v0: number): number; i8_cast_u32(v0: number): number; i8_cast_u8(v0: number): number; i8_clz(v0: number): number; i8_ctz(v0: number): number; i8_div(v0: number, v1: number): number; i8_eq(v0: number, v1: number): number; i8_eqz(v0: number): number; i8_from_f32(v0: number): number; i8_from_f64(v0: number): number; i8_from_i16(v0: number): [number, number]; i8_from_i32(v0: number): [number, number, number, number]; i8_from_i64(v0: number, v1: number): [number, number, number, number, number, number, number, number]; i8_from_u16(v0: number): [number, number]; i8_from_u32(v0: number): [number, number, number, number]; i8_from_u64(v0: number, v1: number): [number, number, number, number, number, number, number, number]; i8_from_u8(v0: number): number; i8_ge(v0: number, v1: number): number; i8_gt(v0: number, v1: number): number; i8_le(v0: number, v1: number): number; i8_lt(v0: number, v1: number): number; i8_max(v0: number, v1: number): number; i8_min(v0: number, v1: number): number; i8_mul(v0: number, v1: number): number; i8_ne(v0: number, v1: number): number; i8_neg(v0: number): number; i8_not(v0: number): number; i8_or(v0: number, v1: number): number; i8_popcnt(v0: number): number; i8_rem(v0: number, v1: number): number; i8_rotl(v0: number, v1: number): number; i8_rotr(v0: number, v1: number): number; i8_shl(v0: number, v1: number): number; i8_shr(v0: number, v1: number): number; i8_sub(v0: number, v1: number): number; i8_swapEndianness(v0: number): number; i8_xor(v0: number, v1: number): number; u16_add(v0: number, v1: number): number; u16_and(v0: number, v1: number): number; u16_andnot(v0: number, v1: number): number; u16_cast_i16(v0: number): number; u16_cast_i32(v0: number): number; u16_cast_u32(v0: number): number; u16_clz(v0: number): number; u16_ctz(v0: number): number; u16_div(v0: number, v1: number): number; u16_eq(v0: number, v1: number): number; u16_eqz(v0: number): number; u16_from_f32(v0: number): number; u16_from_f64(v0: number): number; u16_from_i16(v0: number): number; u16_from_i32(v0: number): [number, number]; u16_from_i64(v0: number, v1: number): [number, number, number, number]; u16_from_i8(v0: number): number; u16_from_u32(v0: number): [number, number]; u16_from_u64(v0: number, v1: number): [number, number, number, number]; u16_from_u8(v0: number): number; u16_ge(v0: number, v1: number): number; u16_gt(v0: number, v1: number): number; u16_le(v0: number, v1: number): number; u16_lt(v0: number, v1: number): number; u16_max(v0: number, v1: number): number; u16_min(v0: number, v1: number): number; u16_mul(v0: number, v1: number): number; u16_ne(v0: number, v1: number): number; u16_not(v0: number): number; u16_or(v0: number, v1: number): number; u16_popcnt(v0: number): number; u16_rem(v0: number, v1: number): number; u16_rotl(v0: number, v1: number): number; u16_rotr(v0: number, v1: number): number; u16_shl(v0: number, v1: number): number; u16_shr(v0: number, v1: number): number; u16_sub(v0: number, v1: number): number; u16_swapEndianness(v0: number): number; u16_xor(v0: number, v1: number): number; u32_add(v0: number, v1: number): number; u32_and(v0: number, v1: number): number; u32_andnot(v0: number, v1: number): number; u32_cast_f32(v0: number): number; u32_cast_i16(v0: number): number; u32_cast_i32(v0: number): number; u32_cast_i8(v0: number): number; u32_cast_u16(v0: number): number; u32_cast_u8(v0: number): number; u32_clz(v0: number): number; u32_ctz(v0: number): number; u32_div(v0: number, v1: number): number; u32_eq(v0: number, v1: number): number; u32_eqz(v0: number): number; u32_from_f32(v0: number): number; u32_from_f64(v0: number): number; u32_from_i16(v0: number): number; u32_from_i32(v0: number): number; u32_from_i64(v0: number, v1: number): [number, number]; u32_from_i8(v0: number): number; u32_from_u16(v0: number): number; u32_from_u64(v0: number, v1: number): [number, number]; u32_from_u8(v0: number): number; u32_ge(v0: number, v1: number): number; u32_gt(v0: number, v1: number): number; u32_le(v0: number, v1: number): number; u32_lt(v0: number, v1: number): number; u32_max(v0: number, v1: number): number; u32_min(v0: number, v1: number): number; u32_mul(v0: number, v1: number): number; u32_ne(v0: number, v1: number): number; u32_not(v0: number): number; u32_or(v0: number, v1: number): number; u32_popcnt(v0: number): number; u32_rem(v0: number, v1: number): number; u32_rotl(v0: number, v1: number): number; u32_rotr(v0: number, v1: number): number; u32_shl(v0: number, v1: number): number; u32_shr(v0: number, v1: number): number; u32_sub(v0: number, v1: number): number; u32_swapEndianness(v0: number): number; u32_xor(v0: number, v1: number): number; u64_add(v0: number, v1: number, v2: number, v3: number): [number, number]; u64_and(v0: number, v1: number, v2: number, v3: number): [number, number]; u64_andnot(v0: number, v1: number, v2: number, v3: number): [number, number]; u64_cast_f64(v0: number): [number, number]; u64_cast_i64(v0: number, v1: number): [number, number]; u64_clz(v0: number, v1: number): [number, number]; u64_ctz(v0: number, v1: number): [number, number]; u64_div(v0: number, v1: number, v2: number, v3: number): [number, number]; u64_eq(v0: number, v1: number, v2: number, v3: number): number; u64_eqz(v0: number, v1: number): number; u64_from_f32(v0: number): [number, number]; u64_from_f64(v0: number): [number, number]; u64_from_i16(v0: number): [number, number]; u64_from_i32(v0: number): [number, number]; u64_from_i64(v0: number, v1: number): [number, number]; u64_from_i8(v0: number): [number, number]; u64_from_u16(v0: number): [number, number]; u64_from_u32(v0: number): [number, number]; u64_from_u8(v0: number): [number, number]; u64_ge(v0: number, v1: number, v2: number, v3: number): number; u64_gt(v0: number, v1: number, v2: number, v3: number): number; u64_le(v0: number, v1: number, v2: number, v3: number): number; u64_lt(v0: number, v1: number, v2: number, v3: number): number; u64_max(v0: number, v1: number, v2: number, v3: number): [number, number]; u64_min(v0: number, v1: number, v2: number, v3: number): [number, number]; u64_mul(v0: number, v1: number, v2: number, v3: number): [number, number]; u64_ne(v0: number, v1: number, v2: number, v3: number): number; u64_not(v0: number, v1: number): [number, number]; u64_or(v0: number, v1: number, v2: number, v3: number): [number, number]; u64_popcnt(v0: number, v1: number): [number, number]; u64_rem(v0: number, v1: number, v2: number, v3: number): [number, number]; u64_rotl(v0: number, v1: number, v2: number): [number, number]; u64_rotr(v0: number, v1: number, v2: number): [number, number]; u64_shl(v0: number, v1: number, v2: number): [number, number]; u64_shr(v0: number, v1: number, v2: number): [number, number]; u64_sub(v0: number, v1: number, v2: number, v3: number): [number, number]; u64_swapEndianness(v0: number, v1: number): [number, number]; u64_xor(v0: number, v1: number, v2: number, v3: number): [number, number]; u8_add(v0: number, v1: number): number; u8_and(v0: number, v1: number): number; u8_andnot(v0: number, v1: number): number; u8_cast_i32(v0: number): number; u8_cast_i8(v0: number): number; u8_cast_u32(v0: number): number; u8_clz(v0: number): number; u8_ctz(v0: number): number; u8_div(v0: number, v1: number): number; u8_eq(v0: number, v1: number): number; u8_eqz(v0: number): number; u8_from_f32(v0: number): number; u8_from_f64(v0: number): number; u8_from_i16(v0: number): [number, number]; u8_from_i32(v0: number): [number, number, number, number]; u8_from_i64(v0: number, v1: number): [number, number, number, number, number, number, number, number]; u8_from_i8(v0: number): number; u8_from_u16(v0: number): [number, number]; u8_from_u32(v0: number): [number, number, number, number]; u8_from_u64(v0: number, v1: number): [number, number, number, number, number, number, number, number]; u8_ge(v0: number, v1: number): number; u8_gt(v0: number, v1: number): number; u8_le(v0: number, v1: number): number; u8_lt(v0: number, v1: number): number; u8_max(v0: number, v1: number): number; u8_min(v0: number, v1: number): number; u8_mul(v0: number, v1: number): number; u8_ne(v0: number, v1: number): number; u8_not(v0: number): number; u8_or(v0: number, v1: number): number; u8_popcnt(v0: number): number; u8_rem(v0: number, v1: number): number; u8_rotl(v0: number, v1: number): number; u8_rotr(v0: number, v1: number): number; u8_shl(v0: number, v1: number): number; u8_shr(v0: number, v1: number): number; u8_sub(v0: number, v1: number): number; u8_swapEndianness(v0: number): number; u8_xor(v0: number, v1: number): number; };