// WARNING: This file is auto-generated. Any changes will be lost. export default function ripemd(_imports?: any, pool?: any): { readonly memory: Uint8Array; readonly segments: { readonly state: Uint8Array; readonly state_chunks: ReadonlyArray; readonly 'state.counter_chunks': ReadonlyArray; readonly 'state.state_chunks': ReadonlyArray; readonly buffer: Uint8Array; readonly buffer_chunks: ReadonlyArray; }; padding(v0: number, v1: number, v2: number, v3: number, v4: number, v5: number): number; processBlocks(v0: number, v1: number, v2: number, v3: number, v4: number, v5: number, v6: number, v7: number): void; processOutBlocks(v0: number, v1: number, v2: number, v3: number, v4: number, v5: number): void; reset(v0: number, v1: number, v2: number, v3: number, v4: number): void; resetBuffer(v0: number, v1: number, v2: number, v3: number, v4: number): void; };