// SPDX-License-Identifier: GPL-3.0-or-later // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // You should have received a copy of the GNU General Public License // along with this program. If not, see . pragma solidity ^0.7.0; pragma experimental ABIEncoderV2; import "./CodeDeployer.sol"; /** * @dev Base factory for contracts whose creation code is so large that the factory cannot hold it. This happens when * the contract's creation code grows close to 24kB. * * Note that this factory cannot help with contracts that have a *runtime* (deployed) bytecode larger than 24kB. */ abstract contract BaseSplitCodeFactory { // The contract's creation code is stored as code in two separate addresses, and retrieved via `extcodecopy`. This // means this factory supports contracts with creation code of up to 48kB. // We rely on inline-assembly to achieve this, both to make the entire operation highly gas efficient, and because // `extcodecopy` is not available in Solidity. // solhint-disable no-inline-assembly address private immutable _creationCodeContractA; uint256 private immutable _creationCodeSizeA; address private immutable _creationCodeContractB; uint256 private immutable _creationCodeSizeB; /** * @dev The creation code of a contract Foo can be obtained inside Solidity with `type(Foo).creationCode`. */ constructor(bytes memory creationCode) { uint256 creationCodeSize = creationCode.length; // We are going to deploy two contracts: one with approximately the first half of `creationCode`'s contents // (A), and another with the remaining half (B). // We store the lengths in both immutable and stack variables, since immutable variables cannot be read during // construction. uint256 creationCodeSizeA = creationCodeSize / 2; _creationCodeSizeA = creationCodeSizeA; uint256 creationCodeSizeB = creationCodeSize - creationCodeSizeA; _creationCodeSizeB = creationCodeSizeB; // To deploy the contracts, we're going to use `CodeDeployer.deploy()`, which expects a memory array with // the code to deploy. Note that we cannot simply create arrays for A and B's code by copying or moving // `creationCode`'s contents as they are expected to be very large (> 24kB), so we must operate in-place. // Memory: [ code length ] [ A.data ] [ B.data ] // Creating A's array is simple: we simply replace `creationCode`'s length with A's length. We'll later restore // the original length. bytes memory creationCodeA; assembly { creationCodeA := creationCode mstore(creationCodeA, creationCodeSizeA) } // Memory: [ A.length ] [ A.data ] [ B.data ] // ^ creationCodeA _creationCodeContractA = CodeDeployer.deploy(creationCodeA); // Creating B's array is a bit more involved: since we cannot move B's contents, we are going to create a 'new' // memory array starting at A's last 32 bytes, which will be replaced with B's length. We'll back-up this last // byte to later restore it. bytes memory creationCodeB; bytes32 lastByteA; assembly { // `creationCode` points to the array's length, not data, so by adding A's length to it we arrive at A's // last 32 bytes. creationCodeB := add(creationCode, creationCodeSizeA) lastByteA := mload(creationCodeB) mstore(creationCodeB, creationCodeSizeB) } // Memory: [ A.length ] [ A.data[ : -1] ] [ B.length ][ B.data ] // ^ creationCodeA ^ creationCodeB _creationCodeContractB = CodeDeployer.deploy(creationCodeB); // We now restore the original contents of `creationCode` by writing back the original length and A's last byte. assembly { mstore(creationCodeA, creationCodeSize) mstore(creationCodeB, lastByteA) } } /** * @dev Returns the two addresses where the creation code of the contract crated by this factory is stored. */ function getCreationCodeContracts() public view returns (address contractA, address contractB) { return (_creationCodeContractA, _creationCodeContractB); } /** * @dev Returns the creation code of the contract this factory creates. */ function getCreationCode() public view returns (bytes memory) { return _getCreationCodeWithArgs(""); } /** * @dev Returns the creation code that will result in a contract being deployed with `constructorArgs`. */ function _getCreationCodeWithArgs(bytes memory constructorArgs) private view returns (bytes memory code) { // This function exists because `abi.encode()` cannot be instructed to place its result at a specific address. // We need for the ABI-encoded constructor arguments to be located immediately after the creation code, but // cannot rely on `abi.encodePacked()` to perform concatenation as that would involve copying the creation code, // which would be prohibitively expensive. // Instead, we compute the creation code in a pre-allocated array that is large enough to hold *both* the // creation code and the constructor arguments, and then copy the ABI-encoded arguments (which should not be // overly long) right after the end of the creation code. // Immutable variables cannot be used in assembly, so we store them in the stack first. address creationCodeContractA = _creationCodeContractA; uint256 creationCodeSizeA = _creationCodeSizeA; address creationCodeContractB = _creationCodeContractB; uint256 creationCodeSizeB = _creationCodeSizeB; uint256 creationCodeSize = creationCodeSizeA + creationCodeSizeB; uint256 constructorArgsSize = constructorArgs.length; uint256 codeSize = creationCodeSize + constructorArgsSize; assembly { // First, we allocate memory for `code` by retrieving the free memory pointer and then moving it ahead of // `code` by the size of the creation code plus constructor arguments, and 32 bytes for the array length. code := mload(0x40) mstore(0x40, add(code, add(codeSize, 32))) // We now store the length of the code plus constructor arguments. mstore(code, codeSize) // Next, we concatenate the creation code stored in A and B. let dataStart := add(code, 32) extcodecopy(creationCodeContractA, dataStart, 0, creationCodeSizeA) extcodecopy(creationCodeContractB, add(dataStart, creationCodeSizeA), 0, creationCodeSizeB) } // Finally, we copy the constructorArgs to the end of the array. Unfortunately there is no way to avoid this // copy, as it is not possible to tell Solidity where to store the result of `abi.encode()`. uint256 constructorArgsDataPtr; uint256 constructorArgsCodeDataPtr; assembly { constructorArgsDataPtr := add(constructorArgs, 32) constructorArgsCodeDataPtr := add(add(code, 32), creationCodeSize) } _memcpy(constructorArgsCodeDataPtr, constructorArgsDataPtr, constructorArgsSize); } /** * @dev Deploys a contract with constructor arguments. To create `constructorArgs`, call `abi.encode()` with the * contract's constructor arguments, in order. */ function _create(bytes memory constructorArgs) internal virtual returns (address) { bytes memory creationCode = _getCreationCodeWithArgs(constructorArgs); address destination; assembly { destination := create(0, add(creationCode, 32), mload(creationCode)) } if (destination == address(0)) { // Bubble up inner revert reason // solhint-disable-next-line no-inline-assembly assembly { returndatacopy(0, 0, returndatasize()) revert(0, returndatasize()) } } return destination; } // From // https://github.com/Arachnid/solidity-stringutils/blob/b9a6f6615cf18a87a823cbc461ce9e140a61c305/src/strings.sol function _memcpy( uint256 dest, uint256 src, uint256 len ) private pure { // Copy word-length chunks while possible for (; len >= 32; len -= 32) { assembly { mstore(dest, mload(src)) } dest += 32; src += 32; } // Copy remaining bytes uint256 mask = 256**(32 - len) - 1; assembly { let srcpart := and(mload(src), not(mask)) let destpart := and(mload(dest), mask) mstore(dest, or(destpart, srcpart)) } } }