import { Gift } from "./Gift.js"; export declare enum WarBoardStageSquareType { NORMAL = "normal", ITEM = "item", EFFECT = "effect", TREASURE = "treasure", WALL = "wall" } export declare enum WarBoardTreasureRarity { COMMON = "common", RARE = "rare", SRARE = "srare", COMMON_PLUS = "commonPlus", RARE_PLUS = "rarePlus", SRARE_PLUS = "srarePlus", COMMON_PLUS2 = "commonPlus2", RARE_PLUS2 = "rarePlus2", SRARE_PLUS2 = "srarePlus2", ITEM_ICON = "itemIcon", ITEM_ICON_PLUS = "itemIconPlus", ITEM_ICON_PLUS2 = "itemIconPlus2" } interface WarBoardTreasure { warBoardTreasureId: number; rarity: WarBoardTreasureRarity; gifts: Gift[]; } interface WarBoardStageSquare { squareIndex: number; type: WarBoardStageSquareType; effectId: number; treasures: WarBoardTreasure[]; } interface WarBoardStage { warBoardStageId: number; boardMessage: string; formationCost: number; questId: number; questPhase: number; squares: WarBoardStageSquare[]; } export interface WarBoard { warBoardId: number; stages: WarBoardStage[]; } export {}; //# sourceMappingURL=WarBoard.d.ts.map