export declare enum CombineCalc { ADDITION = "addition", MULTIPLICATION = "multiplication", FIXED_VALUE = "fixedValue", NONE = "none" } export declare enum CombineAdjustTarget { COMBINE_QP = "combineQp", COMBINE_EXP = "combineExp", ACTIVE_SKILL = "activeSkill", LARGE_SUCCESS = "largeSuccess", SUPER_SUCCESS = "superSuccess", LIMIT_QP = "limitQp", LIMIT_ITEM = "limitItem", SKILL_QP = "skillQp", SKILL_ITEM = "skillItem", TREASURE_DEVICE_QP = "treasureDeviceQp", TREASURE_DEVICE_ITEM = "treasureDeviceItem", QUEST_AP = "questAp", QUEST_EXP = "questExp", QUEST_QP = "questQp", QUEST_DROP = "questDrop", SVTEQUIP_COMBINE_QP = "svtequipCombineQp", SVTEQUIP_COMBINE_EXP = "svtequipCombineExp", SVTEQUIP_LARGE_SUCCESS = "svtequipLargeSuccess", SVTEQUIP_SUPER_SUCCESS = "svtequipSuperSuccess", QUEST_EVENT_POINT = "questEventPoint", ENEMY_SVT_CLASS_PICK_UP = "enemySvtClassPickUp", EVENT_EACH_DROP_NUM = "eventEachDropNum", EVENT_EACH_DROP_RATE = "eventEachDropRate", QUEST_FP = "questFp", QUEST_AP_FIRST_TIME = "questApFirstTime", DAILY_DROP_UP = "dailyDropUp", EXCHANGE_SVT_COMBINE_EXP = "exchangeSvtCombineExp", QUEST_USE_CONTINUE_ITEM = "questUseContinueItem", FRIEND_POINT_GACHA_FREE_DRAW_NUM = "friendPointGachaFreeDrawNum", QUEST_USE_FRIENDSHIP_UP_ITEM = "questUseFriendshipUpItem", QUEST_FRIENDSHIP = "questFriendship", LARGE_SUCCESS_BY_CLASS = "largeSuccessByClass", SUPER_SUCCESS_BY_CLASS = "superSuccessByClass", EXCHANGE_SVT = "exchangeSvt", QUEST_ITEM_FIRST_TIME = "questItemFirstTime", QUEST_USE_REWARD_ADD_ITEM = "questUseRewardAddItem", QUEST_EQUIP_EXP = "questEquipExp", QUEST_PASSIVE_SKILL = "questPassiveSkill", EQUIP_EXP = "equipExp" } //# sourceMappingURL=Combine.d.ts.map