export interface BattlePointPhase { phase: number; value: number; name: string; effectId: number; } export declare enum BattlePointFlag { NONE = "none", NOT_TARGET_OTHER_PLAYER = "notTargetOtherPlayer", HIDE_UI_GAUGE_ALL_TIME = "hideUiGaugeAllTime", HIDE_UI_GAUGE_WHEN_CANT_ADD_POINT = "hideUiGaugeWhenCantAddPoint", HIDE_UI_GAUGE_WHEN_CANT_ADD_POINT_AND_FOLLOWER_SUPPORT = "hideUiGaugeWhenCantAddPointAndFollowerSupport" } export interface BattlePoint { id: number; flags: BattlePointFlag[]; phases: BattlePointPhase[]; } //# sourceMappingURL=BattlePoint.d.ts.map