import type { TreeNodeData } from "./LuTree.types"; type __VLS_Props = { node: TreeNodeData; selected?: string[]; expanded?: string[]; selectable?: boolean; checkable?: boolean; depth?: number; }; type __VLS_Slots = { label(props: { node: TreeNodeData; expanded: boolean; selected: boolean; }): any; }; declare const __VLS_component: import("vue").DefineComponent<__VLS_Props, {}, {}, {}, {}, import("vue").ComponentOptionsMixin, import("vue").ComponentOptionsMixin, {} & { select: (id: string) => any; check: (id: string, checked: boolean) => any; expand: (id: string) => any; }, string, import("vue").PublicProps, Readonly<__VLS_Props> & Readonly<{ onSelect?: ((id: string) => any) | undefined; onCheck?: ((id: string, checked: boolean) => any) | undefined; onExpand?: ((id: string) => any) | undefined; }>, { selectable: boolean; selected: string[]; expanded: string[]; checkable: boolean; depth: number; }, {}, {}, {}, string, import("vue").ComponentProvideOptions, false, {}, any>; declare const _default: __VLS_WithSlots; export default _default; type __VLS_WithSlots = T & { new (): { $slots: S; }; };