import Keyed from '../../../org/bukkit/Keyed.js'; import LootTable from './LootTable.js'; import NamespacedKey from '../../../org/bukkit/NamespacedKey.js'; export default interface LootTables extends Keyed { compareTo(arg0: any): number; compareTo(o: any): number; getDeclaringClass(): any; getKey(): NamespacedKey; getLootTable(): LootTable; name(): string; ordinal(): number; } export default class LootTables { static get $javaClass(): any; static get ABANDONED_MINESHAFT(): LootTables; static get ARMORER_GIFT(): LootTables; static get ARMOR_STAND(): LootTables; static get AXOLOTL(): LootTables; static get BASTION_BRIDGE(): LootTables; static get BASTION_HOGLIN_STABLE(): LootTables; static get BASTION_OTHER(): LootTables; static get BASTION_TREASURE(): LootTables; static get BAT(): LootTables; static get BEE(): LootTables; static get BLAZE(): LootTables; static get BURIED_TREASURE(): LootTables; static get BUTCHER_GIFT(): LootTables; static get CARTOGRAPHER_GIFT(): LootTables; static get CAT(): LootTables; static get CAT_MORNING_GIFT(): LootTables; static get CAVE_SPIDER(): LootTables; static get CHICKEN(): LootTables; static get CLERIC_GIFT(): LootTables; static get COD(): LootTables; static get COW(): LootTables; static get CREEPER(): LootTables; static get DESERT_PYRAMID(): LootTables; static get DOLPHIN(): LootTables; static get DONKEY(): LootTables; static get DROWNED(): LootTables; static get ELDER_GUARDIAN(): LootTables; static get EMPTY(): LootTables; static get ENDERMAN(): LootTables; static get ENDERMITE(): LootTables; static get ENDER_DRAGON(): LootTables; static get END_CITY_TREASURE(): LootTables; static get EVOKER(): LootTables; static get FARMER_GIFT(): LootTables; static get FISHERMAN_GIFT(): LootTables; static get FISHING(): LootTables; static get FISHING_FISH(): LootTables; static get FISHING_JUNK(): LootTables; static get FISHING_TREASURE(): LootTables; static get FLETCHER_GIFT(): LootTables; static get FOX(): LootTables; static get GHAST(): LootTables; static get GIANT(): LootTables; static get GLOW_SQUID(): LootTables; static get GOAT(): LootTables; static get GUARDIAN(): LootTables; static get HOGLIN(): LootTables; static get HORSE(): LootTables; static get HUSK(): LootTables; static get IGLOO_CHEST(): LootTables; static get ILLUSIONER(): LootTables; static get IRON_GOLEM(): LootTables; static get JUNGLE_TEMPLE(): LootTables; static get JUNGLE_TEMPLE_DISPENSER(): LootTables; static get LEATHERWORKER_GIFT(): LootTables; static get LIBRARIAN_GIFT(): LootTables; static get LLAMA(): LootTables; static get MAGMA_CUBE(): LootTables; static get MASON_GIFT(): LootTables; static get MOOSHROOM(): LootTables; static get MULE(): LootTables; static get NETHER_BRIDGE(): LootTables; static get OCELOT(): LootTables; static get PANDA(): LootTables; static get PARROT(): LootTables; static get PHANTOM(): LootTables; static get PIG(): LootTables; static get PIGLIN(): LootTables; static get PIGLIN_BARTERING(): LootTables; static get PIGLIN_BRUTE(): LootTables; static get PILLAGER(): LootTables; static get PILLAGER_OUTPOST(): LootTables; static get PLAYER(): LootTables; static get POLAR_BEAR(): LootTables; static get PUFFERFISH(): LootTables; static get RABBIT(): LootTables; static get RAVAGER(): LootTables; static get RUINED_PORTAL(): LootTables; static get SALMON(): LootTables; static get SHEEP(): LootTables; static get SHEEP_BLACK(): LootTables; static get SHEEP_BLUE(): LootTables; static get SHEEP_BROWN(): LootTables; static get SHEEP_CYAN(): LootTables; static get SHEEP_GRAY(): LootTables; static get SHEEP_GREEN(): LootTables; static get SHEEP_LIGHT_BLUE(): LootTables; static get SHEEP_LIGHT_GRAY(): LootTables; static get SHEEP_LIME(): LootTables; static get SHEEP_MAGENTA(): LootTables; static get SHEEP_ORANGE(): LootTables; static get SHEEP_PINK(): LootTables; static get SHEEP_PURPLE(): LootTables; static get SHEEP_RED(): LootTables; static get SHEEP_WHITE(): LootTables; static get SHEEP_YELLOW(): LootTables; static get SHEPHERD_GIFT(): LootTables; static get SHIPWRECK_MAP(): LootTables; static get SHIPWRECK_SUPPLY(): LootTables; static get SHIPWRECK_TREASURE(): LootTables; static get SHULKER(): LootTables; static get SILVERFISH(): LootTables; static get SIMPLE_DUNGEON(): LootTables; static get SKELETON(): LootTables; static get SKELETON_HORSE(): LootTables; static get SLIME(): LootTables; static get SNOW_GOLEM(): LootTables; static get SPAWN_BONUS_CHEST(): LootTables; static get SPIDER(): LootTables; static get SQUID(): LootTables; static get STRAY(): LootTables; static get STRIDER(): LootTables; static get STRONGHOLD_CORRIDOR(): LootTables; static get STRONGHOLD_CROSSING(): LootTables; static get STRONGHOLD_LIBRARY(): LootTables; static get TOOLSMITH_GIFT(): LootTables; static get TRADER_LLAMA(): LootTables; static get TROPICAL_FISH(): LootTables; static get TURTLE(): LootTables; static get UNDERWATER_RUIN_BIG(): LootTables; static get UNDERWATER_RUIN_SMALL(): LootTables; static get VEX(): LootTables; static get VILLAGER(): LootTables; static get VILLAGE_ARMORER(): LootTables; static get VILLAGE_BUTCHER(): LootTables; static get VILLAGE_CARTOGRAPHER(): LootTables; static get VILLAGE_DESERT_HOUSE(): LootTables; static get VILLAGE_FISHER(): LootTables; static get VILLAGE_FLETCHER(): LootTables; static get VILLAGE_MASON(): LootTables; static get VILLAGE_PLAINS_HOUSE(): LootTables; static get VILLAGE_SAVANNA_HOUSE(): LootTables; static get VILLAGE_SHEPHERD(): LootTables; static get VILLAGE_SNOWY_HOUSE(): LootTables; static get VILLAGE_TAIGA_HOUSE(): LootTables; static get VILLAGE_TANNERY(): LootTables; static get VILLAGE_TEMPLE(): LootTables; static get VILLAGE_TOOLSMITH(): LootTables; static get VILLAGE_WEAPONSMITH(): LootTables; static get VINDICATOR(): LootTables; static get WANDERING_TRADER(): LootTables; static get WEAPONSMITH_GIFT(): LootTables; static get WITCH(): LootTables; static get WITHER(): LootTables; static get WITHER_SKELETON(): LootTables; static get WOLF(): LootTables; static get WOODLAND_MANSION(): LootTables; static get ZOGLIN(): LootTables; static get ZOMBIE(): LootTables; static get ZOMBIE_HORSE(): LootTables; static get ZOMBIE_VILLAGER(): LootTables; static get ZOMBIFIED_PIGLIN(): LootTables; static valueOf(arg0: string): LootTables; static valueOf(enumType: any, _name: string): any; static values(): Array; }