import BlockState from '../../../../org/bukkit/block/BlockState.js'; import Cancellable from '../../../../org/bukkit/event/Cancellable.js'; import HandlerList from '../../../../org/bukkit/event/HandlerList.js'; import Location from '../../../../org/bukkit/Location.js'; import Player from '../../../../org/bukkit/entity/Player.js'; import TreeType from '../../../../org/bukkit/TreeType.js'; import World from '../../../../org/bukkit/World.js'; import WorldEvent from './WorldEvent.js'; export default interface StructureGrowEvent extends WorldEvent, Cancellable { getBlocks(): Array; getEventName(): string; getHandlers(): HandlerList; getLocation(): Location; getPlayer(): Player; getSpecies(): TreeType; getWorld(): World; isAsynchronous(): boolean; isCancelled(): boolean; isFromBonemeal(): boolean; setCancelled(cancel: boolean): void; } export default class StructureGrowEvent { static get $javaClass(): any; constructor(location: Location, species: TreeType, bonemeal: boolean, player: Player, blocks: Array); static getHandlerList(): HandlerList; }