import Entity from '../../../../org/bukkit/entity/Entity.js'; import EquipmentSlot from '../../../../org/bukkit/inventory/EquipmentSlot.js'; import HandlerList from '../../../../org/bukkit/event/HandlerList.js'; import Player from '../../../../org/bukkit/entity/Player.js'; import PlayerInteractEntityEvent from './PlayerInteractEntityEvent.js'; import Vector from '../../../../org/bukkit/util/Vector.js'; export default interface PlayerInteractAtEntityEvent extends PlayerInteractEntityEvent { getClickedPosition(): Vector; getEventName(): string; getHand(): EquipmentSlot; getHandlers(): HandlerList; getPlayer(): Player; getRightClicked(): Entity; isAsynchronous(): boolean; isCancelled(): boolean; setCancelled(cancel: boolean): void; } export default class PlayerInteractAtEntityEvent { static get $javaClass(): any; constructor(who: Player, clickedEntity: Entity, position: Vector); constructor(who: Player, clickedEntity: Entity, position: Vector, hand: EquipmentSlot); static getHandlerList(): HandlerList; }