import Cancellable from '../../../../org/bukkit/event/Cancellable.js'; import GameMode from '../../../../org/bukkit/GameMode.js'; import HandlerList from '../../../../org/bukkit/event/HandlerList.js'; import Player from '../../../../org/bukkit/entity/Player.js'; import PlayerEvent from './PlayerEvent.js'; export default interface PlayerGameModeChangeEvent extends PlayerEvent, Cancellable { getEventName(): string; getHandlers(): HandlerList; getNewGameMode(): GameMode; getPlayer(): Player; isAsynchronous(): boolean; isCancelled(): boolean; setCancelled(cancel: boolean): void; } export default class PlayerGameModeChangeEvent { static get $javaClass(): any; constructor(player: Player, newGameMode: GameMode); static getHandlerList(): HandlerList; }