import Block from '../../../../org/bukkit/block/Block.js'; import BlockFace from '../../../../org/bukkit/block/BlockFace.js'; import HandlerList from '../../../../org/bukkit/event/HandlerList.js'; import ItemStack from '../../../../org/bukkit/inventory/ItemStack.js'; import Material from '../../../../org/bukkit/Material.js'; import Player from '../../../../org/bukkit/entity/Player.js'; import PlayerBucketEvent from './PlayerBucketEvent.js'; export default interface PlayerBucketEmptyEvent extends PlayerBucketEvent { getBlock(): Block; getBlockClicked(): Block; getBlockFace(): BlockFace; getBucket(): Material; getEventName(): string; getHandlers(): HandlerList; getItemStack(): ItemStack; getPlayer(): Player; isAsynchronous(): boolean; isCancelled(): boolean; setCancelled(cancel: boolean): void; setItemStack(itemStack: ItemStack): void; } export default class PlayerBucketEmptyEvent { static get $javaClass(): any; constructor(who: Player, blockClicked: Block, blockFace: BlockFace, bucket: Material, itemInHand: ItemStack); constructor(who: Player, block: Block, blockClicked: Block, blockFace: BlockFace, bucket: Material, itemInHand: ItemStack); static getHandlerList(): HandlerList; }