import Block from '../../../../org/bukkit/block/Block.js'; import Cancellable from '../../../../org/bukkit/event/Cancellable.js'; import HandlerList from '../../../../org/bukkit/event/HandlerList.js'; import Player from '../../../../org/bukkit/entity/Player.js'; import PlayerEvent from './PlayerEvent.js'; export default interface PlayerBedLeaveEvent extends PlayerEvent, Cancellable { getBed(): Block; getEventName(): string; getHandlers(): HandlerList; getPlayer(): Player; isAsynchronous(): boolean; isCancelled(): boolean; setCancelled(cancelled: boolean): void; setSpawnLocation(setBedSpawn: boolean): void; shouldSetSpawnLocation(): boolean; } export default class PlayerBedLeaveEvent { static get $javaClass(): any; constructor(who: Player, bed: Block, setBedSpawn: boolean); static getHandlerList(): HandlerList; }