import Keyed from './Keyed.js'; import NamespacedKey from './NamespacedKey.js'; import Statistic$Type from './Statistic$Type.js'; export default interface Statistic extends Keyed { compareTo(arg0: any): number; compareTo(o: any): number; getDeclaringClass(): any; getKey(): NamespacedKey; getType(): Statistic$Type; isBlock(): boolean; isSubstatistic(): boolean; name(): string; ordinal(): number; } export default class Statistic { static get $javaClass(): any; static get ANIMALS_BRED(): Statistic; static get ARMOR_CLEANED(): Statistic; static get AVIATE_ONE_CM(): Statistic; static get BANNER_CLEANED(): Statistic; static get BEACON_INTERACTION(): Statistic; static get BELL_RING(): Statistic; static get BOAT_ONE_CM(): Statistic; static get BREAK_ITEM(): Statistic; static get BREWINGSTAND_INTERACTION(): Statistic; static get CAKE_SLICES_EATEN(): Statistic; static get CAULDRON_FILLED(): Statistic; static get CAULDRON_USED(): Statistic; static get CHEST_OPENED(): Statistic; static get CLEAN_SHULKER_BOX(): Statistic; static get CLIMB_ONE_CM(): Statistic; static get CRAFTING_TABLE_INTERACTION(): Statistic; static get CRAFT_ITEM(): Statistic; static get CROUCH_ONE_CM(): Statistic; static get DAMAGE_ABSORBED(): Statistic; static get DAMAGE_BLOCKED_BY_SHIELD(): Statistic; static get DAMAGE_DEALT(): Statistic; static get DAMAGE_DEALT_ABSORBED(): Statistic; static get DAMAGE_DEALT_RESISTED(): Statistic; static get DAMAGE_RESISTED(): Statistic; static get DAMAGE_TAKEN(): Statistic; static get DEATHS(): Statistic; static get DISPENSER_INSPECTED(): Statistic; static get DROP(): Statistic; static get DROPPER_INSPECTED(): Statistic; static get DROP_COUNT(): Statistic; static get ENDERCHEST_OPENED(): Statistic; static get ENTITY_KILLED_BY(): Statistic; static get FALL_ONE_CM(): Statistic; static get FISH_CAUGHT(): Statistic; static get FLOWER_POTTED(): Statistic; static get FLY_ONE_CM(): Statistic; static get FURNACE_INTERACTION(): Statistic; static get HOPPER_INSPECTED(): Statistic; static get HORSE_ONE_CM(): Statistic; static get INTERACT_WITH_ANVIL(): Statistic; static get INTERACT_WITH_BLAST_FURNACE(): Statistic; static get INTERACT_WITH_CAMPFIRE(): Statistic; static get INTERACT_WITH_CARTOGRAPHY_TABLE(): Statistic; static get INTERACT_WITH_GRINDSTONE(): Statistic; static get INTERACT_WITH_LECTERN(): Statistic; static get INTERACT_WITH_LOOM(): Statistic; static get INTERACT_WITH_SMITHING_TABLE(): Statistic; static get INTERACT_WITH_SMOKER(): Statistic; static get INTERACT_WITH_STONECUTTER(): Statistic; static get ITEM_ENCHANTED(): Statistic; static get JUMP(): Statistic; static get KILL_ENTITY(): Statistic; static get LEAVE_GAME(): Statistic; static get MINECART_ONE_CM(): Statistic; static get MINE_BLOCK(): Statistic; static get MOB_KILLS(): Statistic; static get NOTEBLOCK_PLAYED(): Statistic; static get NOTEBLOCK_TUNED(): Statistic; static get OPEN_BARREL(): Statistic; static get PICKUP(): Statistic; static get PIG_ONE_CM(): Statistic; static get PLAYER_KILLS(): Statistic; static get PLAY_ONE_MINUTE(): Statistic; static get RAID_TRIGGER(): Statistic; static get RAID_WIN(): Statistic; static get RECORD_PLAYED(): Statistic; static get SHULKER_BOX_OPENED(): Statistic; static get SLEEP_IN_BED(): Statistic; static get SNEAK_TIME(): Statistic; static get SPRINT_ONE_CM(): Statistic; static get STRIDER_ONE_CM(): Statistic; static get SWIM_ONE_CM(): Statistic; static get TALKED_TO_VILLAGER(): Statistic; static get TARGET_HIT(): Statistic; static get TIME_SINCE_DEATH(): Statistic; static get TIME_SINCE_REST(): Statistic; static get TOTAL_WORLD_TIME(): Statistic; static get TRADED_WITH_VILLAGER(): Statistic; static get TRAPPED_CHEST_TRIGGERED(): Statistic; static get USE_ITEM(): Statistic; static get WALK_ONE_CM(): Statistic; static get WALK_ON_WATER_ONE_CM(): Statistic; static get WALK_UNDER_WATER_ONE_CM(): Statistic; static valueOf(arg0: string): Statistic; static valueOf(enumType: any, _name: string): any; static values(): Array; }