/** @noSelfInFile */ declare module '@asledgehammer/pipewrench/server' { export namespace lua.server.Traps.ISUI { export abstract class ISTrapMenu { static [id: string]: any; /** @noSelf */ static doTrapMenu: (player: any, context: any, worldobjects: any, test: any, ...__args: never[]) => any; /** @noSelf */ static onAddBait: (worldobjects: any, bait: any, trap: any, player: any, ...__args: never[]) => any; /** @noSelf */ static onCheckTrap: (worldobjects: any, trap: any, player: any, ...__args: never[]) => any; /** @noSelf */ static onPlaceTrap: (worldobjects: any, trap: any, player: any, ...__args: never[]) => any; /** @noSelf */ static onRemoveBait: (worldobjects: any, trap: any, player: any, ...__args: never[]) => any; /** @noSelf */ static onRemoveTrap: (worldobjects: any, trap: any, player: any, ...__args: never[]) => any; } } export namespace lua.server.Traps.ISUI.ISTrapMenu {} }