/** @noSelfInFile */ declare module '@asledgehammer/pipewrench/server' { export namespace lua.server.MetalDrum { /** @customConstructor SMetalDrumGlobalObject:new */ export class SMetalDrumGlobalObject extends lua.server.Map.SGlobalObject { [id: string]: any; static [id: string]: any; charcoalTick: any; exterior: any; haveCharcoal: any; haveLogs: any; isLit: any; LightSource: any; taintedWater: any; waterAmount: any; waterMax: any; constructor(luaSystem: any, globalObject: any); changeSprite(...__args: never[]): any; getSprites(...__args: never[]): any; setHaveCharcoal(haveCharcoal: any, ...__args: never[]): any; setHaveLogs(haveLogs: any, ...__args: never[]): any; setLit(isLit: any, ...__args: never[]): any; setModData(...__args: never[]): any; update(...__args: never[]): any; } } export namespace lua.server.MetalDrum.SMetalDrumGlobalObject {} }