/** @noSelfInFile */ declare module '@asledgehammer/pipewrench/server' { export namespace lua.server.FireFighting { export abstract class FireFighting { static [id: string]: any; /** @noSelf */ static getExtinguisher: (playerObj: any, ...__args: never[]) => any; /** @noSelf */ static getExtinguisherUses: (item: any, ...__args: never[]) => any; /** @noSelf */ static getSquareToExtinguish: (square: any, ...__args: never[]) => any; /** @noSelf */ static isExtinguisher: (item: any, ...__args: never[]) => any; /** @noSelf */ static isSquareToExtinguish: (square: any, ...__args: never[]) => any; } } export namespace lua.server.FireFighting.FireFighting {} }