/** @noSelfInFile */ declare module '@asledgehammer/pipewrench/server' { export namespace lua.server.Farming.BuildingObjects { /** @customConstructor ISFarmingCursorMouse:new */ export class ISFarmingCursorMouse extends lua.server.BuildingObjects.ISBuildingObject { [id: string]: any; static [id: string]: any; static floorSprite: any; character: any; isValid: any; noNeedHammer: any; onSquareSelected: any; player: any; skipBuildAction: any; sq: any; tooltip: any; constructor(character: any, onSquareSelected: any, isValid: any); create(x: any, y: any, z: any, north: any, sprite: any, ...__args: never[]): any; hideTooltip(...__args: never[]): any; renderTooltip(...__args: never[]): any; /** @noSelf */ static IsVisible: (...__args: never[]) => any; } } export namespace lua.server.Farming.BuildingObjects.ISFarmingCursorMouse {} }