/** @noSelfInFile */ declare module '@asledgehammer/pipewrench/server' { export namespace lua.server.Camping { export abstract class camping { static [id: string]: any; /** @noSelf */ static addTent: (grid: any, sprite: any, ...__args: never[]) => any; /** @noSelf */ static destroyTent: (tent: any, ...__args: never[]) => any; /** @noSelf */ static findTentObject: (square: any, ...__args: never[]) => any; /** @noSelf */ static findTentSprites: (sprite: any, ...__args: never[]) => any; /** @noSelf */ static getCurrentTent: (grid: any, ...__args: never[]) => any; /** @noSelf */ static getTentObjects: (tent: any, ...__args: never[]) => any; /** @noSelf */ static isTentObject: (object: any, ...__args: never[]) => any; /** @noSelf */ static removeTent: (tent: any, ...__args: never[]) => any; /** @noSelf */ static tentAt: (x: any, y: any, z: any, ...__args: never[]) => any; } } export namespace lua.server.Camping.camping_tent {} }