/** @noSelfInFile */ declare module '@asledgehammer/pipewrench/server' { export namespace lua.server.Camping { /** @customConstructor SCampfireSystem:new */ export class SCampfireSystem extends lua.server.Map.SGlobalObjectSystem { [id: string]: any; static [id: string]: any; constructor(); addCampfire(grid: any, ...__args: never[]): any; convertOldModData(...__args: never[]): any; isValidModData(modData: any, ...__args: never[]): any; lowerFirelvl(...__args: never[]): any; lowerFuelAmount(...__args: never[]): any; nearCamp(delay: any, ...__args: never[]): any; removeCampfire(luaObject: any, ...__args: never[]): any; } } export namespace lua.server.Camping.SCampfireSystem {} }