/** @noSelfInFile */ declare module '@asledgehammer/pipewrench/server' { export namespace lua.server.BuildingObjects { /** @customConstructor ISWoodenStairs:new */ export class ISWoodenStairs extends lua.server.BuildingObjects.ISBuildingObject { [id: string]: any; static [id: string]: any; northSprite2: any; northSprite3: any; pillar: any; pillarNorth: any; sprite2: any; sprite3: any; sq: any; constructor( sprite1: any, sprite2: any, sprite3: any, northSprite1: any, northSprite2: any, northSprite3: any, pillar: any, pillarNorth: any, ); create(x: any, y: any, z: any, north: any, sprite: any, ...__args: never[]): any; getHealth(...__args: never[]): any; getSquare2Pos(square: any, north: any, ...__args: never[]): any; getSquare3Pos(square: any, north: any, ...__args: never[]): any; getSquareTopPos(square: any, north: any, ...__args: never[]): any; setInfo(square: any, level: any, north: any, sprite: any, luaobject: any, ...__args: never[]): any; } } export namespace lua.server.BuildingObjects.ISWoodenStairs {} }