/** @noSelfInFile */ declare module '@asledgehammer/pipewrench/server' { export namespace lua.server.BuildingObjects { /** @customConstructor ISSelectCursor:new */ export class ISSelectCursor extends lua.server.BuildingObjects.ISBuildingObject { [id: string]: any; static [id: string]: any; static floorSprite: any; character: any; noNeedHammer: any; onSquareSelected: any; player: any; skipBuildAction: any; ui: any; constructor(character: any, ui: any, onSquareSelected: any); create(x: any, y: any, z: any, north: any, sprite: any, ...__args: never[]): any; } } export namespace lua.server.BuildingObjects.ISSelectCursor {} }