/** @noSelfInFile */ declare module '@asledgehammer/pipewrench/server' { export namespace lua.server.BuildingObjects { /** @customConstructor ISCleanBloodCursor:new */ export class ISCleanBloodCursor extends lua.server.BuildingObjects.ISBuildingObject { [id: string]: any; static [id: string]: any; static floorSprite: any; character: any; noNeedHammer: any; player: any; skipBuildAction: any; constructor(sprite: any, northSprite: any, character: any); create(x: any, y: any, z: any, north: any, sprite: any, ...__args: never[]): any; } } export namespace lua.server.BuildingObjects.ISCleanBloodCursor {} }