/** @noSelfInFile */ declare module '@asledgehammer/pipewrench/server' { export namespace lua.server.BuildingObjects { export abstract class buildUtil { static [id: string]: any; /** @noSelf */ static addCorner: (x: any, y: any, z: any, thumpable: any, item: any, ...__args: never[]) => any; /** @noSelf */ static addWoodXp: (ISItem: any, ...__args: never[]) => any; /** @noSelf */ static canBePlace: (ISItem: any, square: any, ...__args: never[]) => any; /** @noSelf */ static checkCorner: (x: any, y: any, z: any, north: any, thumpable: any, item: any, ...__args: never[]) => any; /** @noSelf */ static checkMaterialOnGround: (squareToCheck: any, ...__args: never[]) => any; /** @noSelf */ static consumeMaterial: (ISItem: any, ...__args: never[]) => any; /** @noSelf */ static getDoubleDoorObjects: (object: any, ...__args: never[]) => any; /** @noSelf */ static getGarageDoorObjects: (object: any, ...__args: never[]) => any; /** @noSelf */ static getGraveObjects: (object: any, ...__args: never[]) => any; /** @noSelf */ static getMaterialOnGround: (squareToCheck: any, ...__args: never[]) => any; /** @noSelf */ static getMaterialOnGroundCounts: (itemMap: any, ...__args: never[]) => any; /** @noSelf */ static getMaterialOnGroundUses: (itemMap: any, ...__args: never[]) => any; /** @noSelf */ static getStairObjects: (object: any, ...__args: never[]) => any; /** @noSelf */ static getWoodHealth: (ISItem: any, ...__args: never[]) => any; /** @noSelf */ static openNailsBox: (ISItem: any, ...__args: never[]) => any; /** @noSelf */ static predicateMaterial: (item: any, ...__args: never[]) => any; /** @noSelf */ static removeFromGround: (square: any, ...__args: never[]) => any; /** @noSelf */ static setHaveConstruction: (_square: any, _hasConstruction: any, ...__args: never[]) => any; /** @noSelf */ static setInfo: (javaObject: any, ISItem: any, ...__args: never[]) => any; /** @noSelf */ static stairIsBlockingPlacement: (_square: any, _doAdjacent: any, _north: any, ...__args: never[]) => any; /** @noSelf */ static useDrainable: (item: any, uses: any, ...__args: never[]) => any; } } export namespace lua.server.BuildingObjects.ISBuildUtil {} }