/** @noSelfInFile */ declare module '@asledgehammer/pipewrench/client' { export namespace lua.client.XpSystem.ISUI { /** @customConstructor ISCharacterInfoWindow:new */ export class ISCharacterInfoWindow extends lua.client.ISUI.ISCollapsableWindow { [id: string]: any; static [id: string]: any; characterView: any; charScreen: any; clothingView: any; healthView: any; panel: any; playerNum: any; protectionView: any; visibleOnStartup: any; constructor(x: any, y: any, width: any, height: any, playerNum: any); isActive(viewName: any, ...__args: never[]): any; onJoypadDown(button: any, ...__args: never[]): any; onTabTornOff(view: any, window: any, ...__args: never[]): any; toggleView(viewName: any, ...__args: never[]): any; /** @noSelf */ static OnClothingUpdated: (chr: any, ...__args: never[]) => any; } } export namespace lua.client.XpSystem.ISUI.ISCharacterInfoWindow {} }