/** @noSelfInFile */ declare module '@asledgehammer/pipewrench/client' { export namespace lua.client.Vehicles { export abstract class ISVehicleTrailerUtils { static [id: string]: any; /** @noSelf */ static getTowableVehicleNear: ( square: any, ignoreVehicle: any, attachmentA: any, attachmentB: any, ...__args: never[] ) => any; /** @noSelf */ static onTrailerPathFail: (playerObj: any, ...__args: never[]) => any; /** @noSelf */ static walkToTrailer: (playerObj: any, vehicle: any, attachment: any, nextAction: any, ...__args: never[]) => any; } } export namespace lua.client.Vehicles.ISVehicleTrailerUtils {} }