/** @noSelfInFile */ declare module '@asledgehammer/pipewrench/client' { export namespace lua.client.Vehicles.ISUI { /** @customConstructor ISVehicleAngles:new */ export class ISVehicleAngles extends lua.client.ISUI.ISCollapsableWindow { [id: string]: any; static [id: string]: any; angleX: any; angleY: any; angleZ: any; script: any; scriptName: any; sliderZ: any; vehicle: any; constructor(); addLabel(_x: any, _y: any, _title: any, _font: any, _bLeft: any, ...__args: never[]): any; addSlider(_x: any, _y: any, _w: any, _h: any, _func: any, ...__args: never[]): any; callbackAngleX(value: any, slider: any, ...__args: never[]): any; callbackAngleY(value: any, slider: any, ...__args: never[]): any; callbackAngleZ(value: any, slider: any, ...__args: never[]): any; callbackHeight(value: any, slider: any, ...__args: never[]): any; clearVehicle(...__args: never[]): any; onButtonBottom(...__args: never[]): any; onButtonDrop(...__args: never[]): any; onButtonLeft(...__args: never[]): any; onButtonLevel(...__args: never[]): any; setVehicle(vehicle: any, ...__args: never[]): any; } } export namespace lua.client.Vehicles.ISUI.ISVehicleAngles {} }