/** @noSelfInFile */ import { lua as sharedLua } from '@asledgehammer/pipewrench'; declare module '@asledgehammer/pipewrench/client' { export namespace lua.client.TimedActions { /** @customConstructor ISRemoveBush:new */ export class ISRemoveBush extends sharedLua.shared.TimedActions.ISBaseTimedAction { [id: string]: any; static [id: string]: any; spriteFrame: any; square: any; wallVine: any; weapon: any; constructor(character: any, square: any, wallVine: any); animEvent(event: any, parameter: any, ...__args: never[]): any; getBushObject(square: any, ...__args: never[]): any; getWallVineObject(square: any, ...__args: never[]): any; useEndurance(...__args: never[]): any; } } export namespace lua.client.TimedActions.ISRemoveBush {} }