/** @noSelfInFile */ import { lua as sharedLua } from '@asledgehammer/pipewrench'; declare module '@asledgehammer/pipewrench/client' { export namespace lua.client.TimedActions { /** @customConstructor ISMedicalCheckAction:new */ export class ISMedicalCheckAction extends sharedLua.shared.TimedActions.ISBaseTimedAction { [id: string]: any; static [id: string]: any; forceProgressBar: any; otherPlayer: any; otherPlayerX: any; otherPlayerY: any; constructor(character: any, otherPlayer: any); /** @noSelf */ static getHealthWindowForPlayer: (playerObj: any, ...__args: never[]) => any; } } export namespace lua.client.TimedActions.ISMedicalCheckAction {} }