/** @noSelfInFile */ import { lua as sharedLua } from '@asledgehammer/pipewrench'; declare module '@asledgehammer/pipewrench/client' { export namespace lua.client.TimedActions { /** @customConstructor ISLoadBulletsInMagazine:new */ export class ISLoadBulletsInMagazine extends sharedLua.shared.TimedActions.ISBaseTimedAction { [id: string]: any; static [id: string]: any; ammoCount: any; ammoCountStart: any; loadFinished: any; magazine: any; playedInsertAmmoStartSound: any; useProgressBar: any; constructor(character: any, magazine: any, ammoCount: any); animEvent(event: any, parameter: any, ...__args: never[]): any; initVars(...__args: never[]): any; isLoadFinished(...__args: never[]): any; } } export namespace lua.client.TimedActions.ISLoadBulletsInMagazine {} }