/** @noSelfInFile */ import { lua as sharedLua } from '@asledgehammer/pipewrench'; declare module '@asledgehammer/pipewrench/client' { export namespace lua.client.TimedActions { /** @customConstructor ISFitnessAction:new */ export class ISFitnessAction extends sharedLua.shared.TimedActions.ISBaseTimedAction { [id: string]: any; static [id: string]: any; endMS: any; exeData: any; exercise: any; fitness: any; fitnessUI: any; repnb: any; startMS: any; switchHandUsed: any; switchTime: any; timeToExe: any; constructor(character: any, exercise: any, timeToExe: any, fitnessUI: any, exeData: any); animEvent(event: any, parameter: any, ...__args: never[]): any; exeLooped(...__args: never[]): any; setFitnessSpeed(...__args: never[]): any; showHandModel(...__args: never[]): any; } } export namespace lua.client.TimedActions.ISFitnessAction {} }