/** @noSelfInFile */ declare module '@asledgehammer/pipewrench/client' { export namespace lua.client.SurvivalGuide { /** @customConstructor ISSurvivalGuideListBox:new */ export class ISSurvivalGuideListBox extends lua.client.ISUI.ISScrollingListBox { [id: string]: any; static [id: string]: any; constructor(x: any, y: any, width: any, height: any); onGainJoypadFocus(joypadData: any, ...__args: never[]): any; } /** @customConstructor ISSurvivalGuideRichText:new */ export class ISSurvivalGuideRichText extends lua.client.ISUI.ISRichTextPanel { [id: string]: any; static [id: string]: any; smoothScrollTargetY: any; smoothScrollY: any; yScrollDelta: any; constructor(x: any, y: any, width: any, height: any); onJoypadDirDown(joypadData: any, ...__args: never[]): any; onJoypadDirLeft(joypadData: any, ...__args: never[]): any; onJoypadDirRight(joypadData: any, ...__args: never[]): any; onJoypadDirUp(joypadData: any, ...__args: never[]): any; onJoypadDown(button: any, joypadData: any, ...__args: never[]): any; prerender(...__args: never[]): any; updateSmoothScrolling(...__args: never[]): any; } /** @customConstructor ISSurvivalGuideRightPanel:new */ export class ISSurvivalGuideRightPanel extends lua.client.ISUI.ISPanelJoypad { [id: string]: any; static [id: string]: any; richText: any; tickBox: any; constructor(x: any, y: any, width: any, height: any); createChildren(...__args: never[]): any; onGainJoypadFocus(joypadData: any, ...__args: never[]): any; onLoseJoypadFocus(joypadData: any, ...__args: never[]): any; onTickBox(index: any, selected: any, ...__args: never[]): any; } /** @customConstructor ISTutorialPanel:new */ export class ISTutorialPanel extends lua.client.ISUI.ISCollapsableWindowJoypad { [id: string]: any; static [id: string]: any; centerText: any; chapterList: any; content: any; moreInfo: any; rightPanel: any; rightPanelText: any; tutorialSetInfo: any; visibleFunction: any; visibleTarget: any; constructor(x: any, y: any, width: any, height: any); close(...__args: never[]): any; createChildren(...__args: never[]): any; fillChapterList(...__args: never[]): any; isKeyConsumed(key: any, ...__args: never[]): any; onGainJoypadFocus(joypadData: any, ...__args: never[]): any; onKeyRelease(key: any, ...__args: never[]): any; onToggleVisible(...__args: never[]): any; prerender(...__args: never[]): any; reload(...__args: never[]): any; render(...__args: never[]): any; setPage(pageNum: any, ...__args: never[]): any; setUseJoypad(useJoypad: any, ...__args: never[]): any; update(...__args: never[]): any; } } export namespace lua.client.SurvivalGuide.ISTutorialPanel {} }