/** @noSelfInFile */ declare module '@asledgehammer/pipewrench/client' { export namespace lua.client.RadioCom.StoryLineSounds { /** @customConstructor ISSLFrame:new */ export class ISSLFrame extends lua.client.ISUI.ISPanel { [id: string]: any; static [id: string]: any; doGridLines: any; dragInside: any; eventData: any; fontheight: any; gridColor: any; gridData: any; gridHorzSpacing: any; gridPadding: any; gridRectangle: any; gridVertSpacing: any; storyEvent: any; visualGrid: any; constructor(x: any, y: any, width: any, height: any); addGridData(_name: any, _col: any, _t: any, ...__args: never[]): any; createChildren(...__args: never[]): any; dataToGrid(_t: any, _i: any, ...__args: never[]): any; drawGridData(_x: any, _y: any, _t: any, ...__args: never[]): any; drawGridDataold(_x: any, _y: any, _t: any, ...__args: never[]): any; drawLinePoints(...__args: never[]): any; gridToData(_x: any, _y: any, ...__args: never[]): any; isDragging(...__args: never[]): any; onResize(...__args: never[]): any; render(...__args: never[]): any; setStoryEvent(_event: any, ...__args: never[]): any; update(...__args: never[]): any; updateGridRectangle(...__args: never[]): any; updateVisualGrid(...__args: never[]): any; } } export namespace lua.client.RadioCom.StoryLineSounds.ISSLFrame {} }